Building The Dolphin Emulator In Ubuntu On A Nintendo Switch

[LOE TECH] has made a habit of trying out various emulation methods on his Nintendo Switch and recording the results for our benefit. Of that testing, some of the best performance he’s seen makes use of the Dolphin emulator running in Ubuntu Linux, and he has made a tutorial video documenting how to build the project, as well as how to make some performance tweaks to get the most out of the mod.

We love seeing Linux run on basically anything with a processor. It’s a classic hack at this point. Nintendo has traditionally kept its consoles fairly locked down, though, even in the face of some truly impressive efforts; so it’s always a treat to see the open-source OS run relatively smoothly on the console. This Ubuntu install is based on NVIDIA’s Linux for Tegra (L4T) package, which affords some performance gains over Android installations on the same hardware. As we’ve seen with those Android hacks, however, this software mod also makes use of the Switchroot project and, of course, it only works with specific, unpatched hardware. But if you’ve won the serial number lottery and you’re willing to risk your beloved console, [LOE TECH] also has a video detailing the process he used to get Ubuntu up and running.

Check out the video below for a medley of Gamecube game test runs. Some appear to run great, and others, well… not so much. But we truly appreciate how he doesn’t edit out the games that stutter and lag. This way, we get a more realistic, more comprehensive overview of unofficial emulation performance on the Switch. Plus, it’s almost fun to watch racing games go by in slow motion; almost, that is, if we couldn’t empathize with how frustrating it must have been to play.

[via Reddit]

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